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Posts by tag

Game Dev

22 posts
  • Gamedev
  • Industry

GAMEOLOGY: Reviewing Attila’s Game Ideas

  • Mathew Falvai
  • February 12, 2018
GAMEOLOGY is a series where indie game developer Attila and game player/writer Mat discuss various topics related to making and playing games. The Make it or Break it episodes look…
  • Gamedev
  • Opinion
  • Video

How Game Graphics Make You Feel, and the Uncanny Valley

  • Mathew Falvai
  • February 3, 2018
When I played Legend of Dragoon for the first time in 2017, I was eager to see how it compared and differed to Final Fantasy VII. After all, Sony was inspired to develop their…
View Post
  • 3 min
  • Gamedev
  • Industry
  • Opinion
  • Video

GAMEOLOGY – Make it or Break it #2 – Bisector, Boolean Bash, Bribery Race

  • Mathew Falvai
  • January 26, 2018
GAMEOLOGY is a series where indie game developer Attila and game player/writer Mat discuss various topics related to making and playing games. The Make it or Break it episodes look…
View Post
  • 3 min
  • Gamedev
  • Industry
  • Opinion

GAMEOLOGY – Experience and Leveling

  • Mathew Falvai
  • December 13, 2017
GAMEOLOGY is an ongoing video/written discussion of game design hosted by Mathew Falvai (me) and game developer Attila “Gabriel” Branyiczky. This week Attila and myself looked at experience and leveling systems in games.…
  • Industry
  • Opinion

New GAMEOLOGY series: Make it or Break it

  • Mathew Falvai
  • December 2, 2017
GAMEOLOGY is an audio/video series where myself and Attila the game dev take a deep dive into an element of video games. One episode might discuss movement, the other Loot…
View Post
  • 3 min
  • Uncategorized

GAMEOLOGY – How Star Wars Cards taught my teenage self about gambling

  • Mathew Falvai
  • November 27, 2017
My first foray into the magical world of card games was with Star Wars. The force-ful franchise was the perfect gateway into a genre that required ample money, time, and patience.…
View Post
  • 2 min
  • Gamedev
  • Industry
  • Opinion
  • PC

GAMEOLOGY – Modding

  • Mathew Falvai
  • November 20, 2017
Modding is a wonderful niche in the gaming industry. They range from small cosmetic or rule tweaks, to full on repurposes of an engine creating an entirely new gameplay experience.…
View Post
  • 2 min
  • Gamedev
  • Industry
  • Opinion

GAMEOLOGY: Speedrunning

  • Mathew Falvai
  • November 18, 2017
GAMEOLOGY is an ongoing video/written discussion of game design hosted by Mathew Falvai (me) and game developer Attila “Gabriel” Branyiczky. Speedrunning is the act of completing a game (or portion) as fast as…
Super Mario Odyssey
View Post
  • 4 min
  • Gamedev
  • Industry
  • Opinion

GAMEOLOGY – Super Mario Odyssey

  • Mathew Falvai
  • November 7, 2017
GAMEOLOGY is an ongoing video/written discussion of game design hosted by Mathew Falvai (me) and game developer Attila “Gabriel” Branyiczky. Mario games are always an event and Odyssey is no exception. Since SMB1 revitalized the gaming industry and…
View Post
  • 2 min
  • Gamedev
  • Opinion

GAMEOLOGY – Should microtrans and loot boxes be regulated?

  • Mathew Falvai
  • October 23, 2017
Microtransactions, loot boxes, and other practices are used by the most profitable games in the industry. But many of these tactics can be considered predatory and manipulative. Psychological tricks are…

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