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elder scrolls

9 posts
  • Review

The Elder Scrolls Online: Summerset Review – A Pleasant Stroll

  • Matthew Owen
  • June 24, 2018
Elder Scrolls Summerset Psjic Order
The Elder Scrolls: Online continues to impress with their latest expansion, Summerset. However, does the new content warrant the heavy time investment of an MMO? Find out with our definitive review.
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  • 3 min
  • Industry
  • Opinion

Great Gaming (music) Minds: Jeremy Soule (Elder Scrolls, KOTOR)

  • Mathew Falvai
  • March 31, 2018
If you’ve spent countless hours wandering a 3D Elder Scrolls game, lost in the epic beauty of its score, you have Jeremy Soule to thank. Let’s take a listen to…
View Post
  • 6 min
  • Gamedev
  • Industry
  • PC
  • PlayStation 4

Great Gaming Minds: Todd Howard (Elder Scrolls, Fallout 3, 4)

  • Mathew Falvai
  • December 31, 2017
Todd Howard has been a chief designer and director at Bethesda Game Studios since before Elder Scrolls and Fallout went 3D. He went on to guide both series into the…
View Post
  • 4 min
  • Opinion

How Many Skyrim Re-Releases is Too Many?

  • Kirsty Grant
  • October 3, 2017
Any late comer to Skyrim would be forgiven for thinking it’s only a few years old. The graphics, story, and community still hold up strongly against newer and shinier RPGs,…
  • Announcements
  • PC
  • Xbox

Play Skyrim Special Edition for FREE this weekend

  • Mathew Falvai
  • September 8, 2017
One of the most successful and iconic RPGs of all-time finally received an official remaster last October, and if you haven’t tried it yet, nows your chance to play it…
  • Opinion

Persona 4 Golden and Selective Linearity

  • Mathew Falvai
  • February 20, 2017
Many believe an RPG must be open-world and non-linear to provide an authentic role-playing experience. Persona 4 Golden used selective linearity (yes, I’m very pretentious) to craft a powerful linear…
  • Uncategorized

Will Breath of the Wild’s polish embarrass Bethesda’s glitch?

  • Mathew Falvai
  • February 11, 2017
One of the main arguments I hear defending Bethesda’s buggy open worlds is “it’s impossible to create humongous RPG sandboxes without bugs”. But what happens if Breath of the Wild delivers an equally…
  • PC
  • PlayStation 4
  • Review
  • Xbox

Dishonored 2 – Review in Progress

  • Mathew Falvai
  • November 12, 2016
If you wanted an improved Dishonored 1, I’d wager you’ll be quite pleased with Dishonored 2. The opening section actually echoes the first game quite a bit in the way…
  • Industry

Bethesda’s Unfriendly Review policy and Skyrim

  • Mathew Falvai
  • October 31, 2016
Skyrim: Special Edition is the second game released under Bethesda’s new policy of handing out review copies just one day before release and we’ve already seen an impact. Skyrim was a…

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