a90skid.com
  • Shop
  • Reviews
  • Shop
  • Reviews
A 90s Kid

The worst part of every board game is learning to play. The group is assembled and ready for fun, but before anything interesting can happen, we must all listen to someone explain far too many rules and blah blah blah. How can board game design combat this problem?

Intrigued by strategy and war games in our youth, a friend and I tried to play the classic Axis and Allies. Unfortunately, the textbook of rules and hefty play-set intimidated and confounded us. We never once played a game.

Video games have a huge advantage over their table-top brethren because they can perform all manner of complex calculations, stat-tracking, and even setup/cleanup.

We’ve also seen an evolution of tutorial in digital gaming. In the past, printed manuals were relied upon to explain controls or even provide a map. The modern age however, has embraced tutorial levels and placed all needed information on screen. Although I miss the great artwork and personality of a manual, this has been a useful progression.

Couldn’t board games learn from this?

Monopoly still relies on a manual, but it also does a great job of placing large amounts of info on the board or cards. Property cards display the prices for upgrades and the fee for landing on the square. Land on Chance or Community Chest? Pick up a card and do what it tells you. This allows the designers to tell a mini-story and provide a bit of color.

 

The best games, whether digital, board, or sport, provide simple guidelines that can be creatively applied in dynamic ways. Rocket League has far fewer buttons than most modern sports games, but the actions performed by experts are mind-blowing.

The social game Mafia/Werewolf has a simple core – find out who’s lying – but relies on the player interactions to provide the entertainment. It’s also scales well for advanced players that want additional roles beyond victims, killer, and game-master. The rules for each role can easily be printed on a card handed out for quick reference with very little explanation is required.

Strengths of the medium

Axis and Allies is a fantastic example of a game that is better suited for digital. The complex rules and number crunching are much better handled by a computer.

Board games have two main advantages: Player presence and physical items. The bargaining of Settlers of Catan and Monopoly is much more enjoyable when you can read an opponents reaction. Likewise, physically taking hard-won resources from an opponent is much more satisfying than seeing a digital number increase.

Future

Board-games may eventually be played on large tablets that incorporate the strengths of technology. Jackbox Party Pack is ahead of the game as it only requires the other participants to have a phone/tablet/computer.

Whether physical or digital, there should always be a place for games that bring people together, and make them hate one another for being poor losers and competitive jerks.

 

 

 

Total
0
Shares
Share 0
Tweet 0
Pin it 0
Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

Related Topics
  • axis and allies
  • board games
  • developer
  • gamedev
  • games
  • gaming
  • industry
  • monopoly
  • settlers of catan
  • video games
You May Also Like
US China AI Race
View Post
  • 3 min
  • Finance
  • Gamedev
  • Industry
  • Mobile
  • Opinion

Pixel Wars: How the US-China AI Battle is Redefining Video Games

  • A9K Staff
  • January 29, 2025
A cluttered gaming shelf filled with classic video game cases stacked next to newly released remakes
View Post
  • 2 min
  • Gamedev
  • Opinion
  • Video Games

Gaming’s Remake Overload: Are Developers Running Out of Ideas?

  • A9K Staff
  • January 23, 2025
video game poster
View Post
  • 2 min
  • Gamedev
  • Industry

How to Create Your Own Epic Video Game Poster

  • A9K Staff
  • May 4, 2023
View Post
  • 3 min
  • Gamedev
  • Hardware
  • Industry

How does RNG work? 

  • A9K Staff
  • January 20, 2023
Shadow of the Colossus 5
View Post
  • 2 min
  • Announcements
  • Gamedev

Shadow of the Colossus Dev’s Next Game Will Be Another Remake

  • Mischa McGill
  • March 13, 2018
View Post
  • 3 min
  • Gamedev
  • Industry

GAMEOLOGY: Reviewing Attila’s Game Ideas

  • Mathew Falvai
  • February 12, 2018
View Post
  • 3 min
  • Gamedev
  • Opinion
  • Video

How Game Graphics Make You Feel, and the Uncanny Valley

  • Mathew Falvai
  • February 3, 2018
View Post
  • 3 min
  • Gamedev
  • Industry
  • Opinion
  • Video

GAMEOLOGY – Make it or Break it #2 – Bisector, Boolean Bash, Bribery Race

  • Mathew Falvai
  • January 26, 2018
1 comment
  1. Throne of Lies (Online Game) says:
    February 14, 2017 at 10:17 pm

    Indie dev here! Our “Throne of Lies” online social deduction game is pretty complex. Real-life mafia games take ages to learn, esp. since we have 35 classes. BUT! Behold… the in-game Wikia! Just press TAB and access every class and what they do. You can even filter the complexity level that you see (new feat not shown in the GIF).

    If you like what you see, check us out! We’re live on Kickstarter, already Greenlit! Google us if you want to throw a few bucks 🙂

    https://uploads.disquscdn.com/images/cf3e045403897fe2490da6822596e87d1f846bef12234b8c3ab42a53b78fc640.gif

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

a90skid.com

16 User(s) Online
Read
  • GTA 6 Trailer to Debut on Netflix Before Wider Release, Take-Two CEO Says
  • TheGamerWebsite - Steam Leak Drops Over 12 TB Of Assets From Valve Games, Including Half-Life Episode 3 - Steam News
    Steam Leak Reportedly Exposes Over 12 TB of Valve Assets, Including Half-Life Episode 3
  • AION 2 - Scheduled Maintenance Tue Oct 6 / Wed Oct 7 - Steam News
    AION 2 Schedules Oct. 6 Server Maintenance, Temporarily Disabling Login
Written by
Mathew Falvai
A90KID.COM

VIDEO GAMES COMMUNITY & ENTERTAINMENT

A 90s Kid is an active website and media channel, dedicated to providing you information and entertainment related to the video games industry

Navigation
  • About Us
  • Privacy Policy
  • Refund and Returns Policy
  • Collaborations & Sponsored Content
Recent Articles
  • O’Dell Harmon Jr. and Kristen Zitani discussed games October 10, 2026
  • Delta Force Update Goes Live Oct. 9 With 1v1 Duel Mode in Operations October 10, 2026
  • CONTROL Resonant Nominated in Two Golden Joystick Awards Categories October 10, 2026
  • Planet Zoo 2 Launches October 13; Steam Pre-Load Planned October 12 October 9, 2026
  • The Night of Divination Festival is scheduled to October 9, 2026
A 90s Kid
© 2024

Input your search keywords and press Enter.