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deus ex

16 posts
  • Announcements

Deus Ex Studio committed to single-player games ‘what we like to do’

  • December 17, 2017
  • Mathew Falvai
2017 has seen epic highs and lows for the gaming industry. Gamers have overloaded with quality titles, but we’ve also seen a backlash towards micro-transactions and ‘games as a service’.…
  • Industry

Great Gaming Minds: Harvey Smith (Dishonored, Deus Ex)

  • September 19, 2017
  • Mathew Falvai
Harvey Smith (Deux Ex, Dishonored) has faced more than his fair share of demons but stealthily used his past to inform his future, creating magnificent gaming experiences and granting a glass-half-full…
  • Xbox

5 Original Xbox Games that blew my mind

  • June 5, 2017
  • Mathew Falvai
After loving my PS1 and noticing every one in the world had a PS2, the contrarian-futurist in me decided to take a chance on Microsoft’s big black Xbox. I loved…
  • GameThinkTalk
  • Uncategorized

GameThinkTalk – For Honor Review, Switch Leaks, and more

  • February 18, 2017
  • Mathew Falvai
Matt has been following For Honor since the Ubisoft event in San Francisco. He’s played through every beta and is now ready to give his review on the final game.…
  • Opinion
  • Review

Deus Ex Mankind Divided – Least enjoyable of the series?

  • February 17, 2017
  • Mathew Falvai
After finishing Mankind Divided, my strongest thought was if Invisible War was better? If I consider the games relative to the time they were released, I would have to say Mankind Divided falls at the bottom.…
  • Gamedev

Deus Ex has been placed on Hiatus

  • January 30, 2017
  • Clare Lunawolf
According to Eurogamer, Square Enix isn’t planning to release a new Deus Ex game any time soon. The report states that the publisher has made this decision partly due to…
  • Uncategorized

January is Backlog Month

  • January 27, 2017
  • Mathew Falvai
The slowest time of the year still has some quality games if you’re looking for something new. Resident Evil 7, Gravity Rush 2, and Yakuza 0 offer a decent variety of strongly reviewed…
  • Gamedev

GAMEOLOGY : Meaningful Choice

  • December 17, 2016
  • Mathew Falvai
Meaningful choices in gaming can encompass a wide scope. An easy example is the Walking Dead: Season 1, when you must choose which NPC to save. The player had enough time…
  • PlayStation 4
  • Review
  • Xbox

Dishonored 2 Review – Always Another Way

  • November 14, 2016
  • Mathew Falvai
To call Dishonored 2's stunning levels "sandboxes" would be a disservice. These are extraordinary sandcastles set in enchanted lands that beg to be explored while immersing you in wonder. Player choice is always paramount and the environments are rich with imaginative vision.
  • PC
  • PlayStation 4
  • Review
  • Xbox

Dishonored 2 – Review in Progress

  • November 12, 2016
  • Mathew Falvai
If you wanted an improved Dishonored 1, I’d wager you’ll be quite pleased with Dishonored 2. The opening section actually echoes the first game quite a bit in the way…

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