a90skid.com
  • Shop
  • Reviews
  • Shop
  • Reviews
A 90s Kid

‘Crunch’ is simultaneously a dirty word while still widely accepted as the industry norm. It denotes the ludicrously excessive hours game developers are often forced to work as a project hits the final stretch. Long hours, zero days off, and basically nothing outside of work and eating enough take-out to sustain a working body.

Why do people submit to it? There are two main reasons.

  1. If they don’t, someone else will. Making games is considered by many to be a dream job, and the threat of thousands willing to take your spot makes any sort of bargaining very difficult.
  2. Deadlines and profit margins. Publishers set strict deadlines. Delays cut into narrower profit margins and are often perceived negatively. If a game receives frequent delays, it’s common to assume the development is ‘troubled’ and the game will flop.

The gaming market is competitive. Games fight for a spot to shine, sacrificing for any competitive edge.

It affects developers of all sizes. Multi-million dollar games are pressured by their gigantic budgets and expectations. Indie teams struggle to make ends meet while each employee might be wearing several hats.

Although the most important issue is the crunched worker’s health (physical, mental, social etc), since many developers are paid via salary, they might not see any overtime compensation for over-extending their bodies and minds.

Times are not changing either. According to a Developer Satisfaction Survey published earlier this year by the International Games Developers Association, 3/4 of game developers are still working ‘crunch’ or extended hours. They report this number is down from previous years but 76% is still awfully high, (especially if you factor in those that were too busy making a game to take the survey).

Erin Hoffman first made waves about the epidemic in 2004, speaking out via the name EA_Spouse. Her story detailed the unpaid overtime her significant other endured at EA.

EA’s bright and shiny new corporate trademark is “Challenge Everything.” Where this applies is not exactly clear. Churning out one licensed football game after another doesn’t sound like challenging much of anything to me; it sounds like a money farm. To any EA executive that happens to read this, I have a good challenge for you: how about safe and sane labor practices for the people on whose backs you walk for your millions? 

Hoffman wrote “The current mandatory hours are 9am to 10pm — seven days a week — with the occasional Saturday evening off for good behavior (at 6:30pm). This averages out to an eighty-five hour work week.”

She claimed this came with no overtime or other compensation whatsoever.

Consequences

The biggest consequence falls squarely on the tortured backs and minds of crunched developers. Burnout in the industry is high as we see talented creators bitterly leaving the industry they dreamed of working in. This affects gamers too. If talented developers are burning out, we lose their valuable experience and vision that could have resulted in incredible games pushing the medium forward. There seems to be no shortage of replacements, but can an industry sustain itself with this kind of philosophy? As profits grow, it appears so, but the human cost is high. Far too high.

Total
0
Shares
Share 0
Tweet 0
Pin it 0
Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

Related Topics
  • crunch
  • edwards
  • game crunch
  • Game Dev
  • gamedev
  • gameology
  • industry
You May Also Like
Resident Evil 1996 Cover Art
View Post
  • 1 min
  • Opinion
  • PlayStation

Resident Evil 1996: The Mansion That Built a Genre

  • Lachlan Cosgrove
  • June 27, 2026
View Post
  • 4 min
  • Opinion
  • Video Games

GTA VI Physical Release: Fan Demand Clashes With Technical Reality

  • Lachlan Cosgrove
  • June 25, 2026
View Post
  • 3 min
  • Announcements
  • Opinion

How Once Upon a Katamari Rolls Nostalgia Into Modern Gaming

  • A9K Staff
  • November 4, 2025
Illustrated Sega Dreamcast and controller with retro CRT television, 90s Japanese gaming style artwork.
View Post
  • 2 min
  • Opinion
  • SEGA
  • Video Games

Top 5 Forgotten Sega Games You Need to Revisit

  • A9K Staff
  • September 30, 2025
A nostalgic 1990s gaming setup with iconic consoles like the Super Nintendo, Sega Genesis, and Nintendo 64. The room is cozy with warm lighting, vintage posters, and CRT TVs. Game cartridges, controllers, and boxes are scattered around, emphasizing the charm of the 90s gaming culture.
View Post
  • 4 min
  • Hardware
  • Opinion
  • Video Games

The Best 90s Gaming Consoles: Why They Still Matter Today

  • A9K Staff
  • August 7, 2025
Video game consoles and GPUs prices to rise in 2025?
View Post
  • 2 min
  • Finance
  • Hardware
  • Industry
  • Opinion

New Tariffs on Electronics Set to Impact Consoles and GPUs

  • A9K Staff
  • February 3, 2025
US China AI Race
View Post
  • 3 min
  • Finance
  • Gamedev
  • Industry
  • Mobile
  • Opinion

Pixel Wars: How the US-China AI Battle is Redefining Video Games

  • A9K Staff
  • January 29, 2025
A cluttered gaming shelf filled with classic video game cases stacked next to newly released remakes
View Post
  • 2 min
  • Gamedev
  • Opinion
  • Video Games

Gaming’s Remake Overload: Are Developers Running Out of Ideas?

  • A9K Staff
  • January 23, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

a90skid.com

13 User(s) Online
Read
  • Marvel Unveils New X-Men Movie Cast – Excitement Builds for 2028
    Marvel Unveils New X-Men Movie Cast – Excitement Builds for 2028
  • The Lord of the Rings: War in the North Legacy Edition Is Out Now
  • Fortnite's Unstable Event and Sonic Comic Confirm Chapter 7 Season 4 Leak
    Fortnite’s Unstable Event and Sonic Comic Confirm Chapter 7 Season 4 Leak
Written by
Mathew Falvai
A90KID.COM

VIDEO GAMES COMMUNITY & ENTERTAINMENT

A 90s Kid is an active website and media channel, dedicated to providing you information and entertainment related to the video games industry

Navigation
  • About Us
  • Privacy Policy
  • Refund and Returns Policy
  • Collaborations & Sponsored Content
Recent Articles
  • China’s LandSpace Achieves ZQ-3 Booster Landing – A Milestone in Reusable Rockets August 19, 2026
  • The Binding of Isaac: Repentance + Online Launches on Switch 2 – Get Ready for Co-Op Mayhem! August 19, 2026
  • Starsand Island Launches – Discover the Cozy Life Sim on Nintendo Switch 2 August 19, 2026
  • Rockstar Cracks Down on GTA 6 Leaks – Pages Disappear Fast August 19, 2026
  • Control Resonant Delays Disc Release – Digital Launch Still Set for September 24 August 19, 2026
A 90s Kid
© 2024

Input your search keywords and press Enter.