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Saving progress is integral to gaming. Are checkpoints better than save-anywhere? Should a player be punished for failure? All this and more with Mat and Attila.

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  • checkpoints
  • checkpoinuts
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  • gamedev
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  • gaming
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  • savei
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Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

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