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kojima

11 posts
  • Industry
  • Opinion
  • PlayStation

Metal Gear Solid Remaster: Now Is the Time

  • February 17, 2018
  • Mathew Falvai
Konami parted ways with Metal Gear creator Hideo Kojima back in 2015. Their first Metal Gear game since his departure – Metal Gear Survive – launches this year (2018). This is another great chance for Konami…
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  • Review

Retro Review: Metal Gear Solid 2: Sons of Liberty

  • February 6, 2018
  • Mathew Falvai
After raising the bar for cinematic game presentation with Metal Gear Solid on the first Playstation, Hideo Kojima’s sequel on the PS2 was one of the most anticipated releases of…
  • Announcements

Highlights from Kojima Interview with Sugoi-Japan

  • January 10, 2017
  • Mathew Falvai
Hello friends. Suogoi-japan posted an interesting interview with Hideo Kojima. He discusses Mads/Reedus/Toro, making games, and his vision of the AI future. I grabbed the most interesting bit for you.…
  • Announcements

A special Holiday message from Guilleromo del Toro

  • December 26, 2016
  • Mathew Falvai
Guillermo del Toro, has been as critical of Konami as he is critically acclaimed for directing/writing the modern classic Pan’s Labyrynth. Toro tweeted a nice holiday message with the usual greetings,…
  • Announcements

Kojima talks about Death Stranding’s Decima Engine

  • December 10, 2016
  • Mathew Falvai
Death Stranding’s trailers are psychedelically entertaining, but offer zero information regarding the actual gameplay we should expect. Kojima has remained tight-lipped in that regard, but in an interview with Red Bull,…
  • Announcements
  • Gamedev
  • Industry

Kojima and Death Stranding at the heart of The Game Awards

  • December 3, 2016
  • Mathew Falvai
Hideo Kojima's Industry Icon Award and Death Stranding trailer were two highlights from an excellent Game Awards full of exciting and heartwarming moments.
  • Announcements

Kojima to reveal Death Stranding Engine at PSX

  • December 2, 2016
  • Mathew Falvai
Responding to fellow Gaffers, Shinobi suggested Kojima will reveal which engine is powering his upcoming game. He also specified it would be a Sony engine, but not the one used in Infamous, developed by Sucker Punch.
  • Industry
  • Mobile

What if Candy Crush had a story?

  • November 16, 2016
  • Mathew Falvai
Mobile gaming is massive, but what if it took the next step to become bigger? What if these games had a story and characters?
  • Review

VA-11 HALL-A – The Cyberpunk Bartending Kojima Tribute

  • August 8, 2016
  • Mathew Falvai
What the heck is VA-11 HALL-A ? To put it simply, it’s a graphic novel with very thin gameplay mechanics set in a dystopian cyberpunk future that owes a lot…
  • Announcements
  • E3
  • PlayStation 4

Death Stranding trailer was running in realtime and will feature in game

  • July 25, 2016
  • Mathew Falvai
Kojima’s trailer for Death Stranding was an absolute showstopper and the most Kojima-trailer we’ve ever seen. The imagery was gloriously strange and mystical, hinting at who-knows-what. Kojima’s explanation of ‘sticks and rope’…

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