SPAM version 1.22 is out with a focused balance and pacing pass. The update strengthens six Kings, although the announcement does not specify which ones or detail their changes. It also shortens turns when a player has no moves left, cutting down on dead time rather than forcing everyone to wait through an effectively finished turn.
The patch also introduces SPAM’s first alternative card arts, adding a new visual option alongside the mechanical changes. Several issues have been fixed as well, though individual fixes were not detailed. The practical headline is straightforward: version 1.22 buffs part of the King roster, speeds up stalled turns, and begins expanding how cards can look.
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