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Call of Duty: WWII Title

Michael Condry – Game Director of Call of Duty: WW II – took to Reddit to discuss recent changes made to the most recent COD.

It was great playing with you throughout the Christmas / NY break and during Winter Siege event! The MP team was very active online and got an incredible amount of first hand insights. We also pulled a ton of match data to see how the community was playing across the globe.

Condrey’s post centered around weapon tuning, and he discussed the balance of four specific guns. Jeff Kaplan has been super transparent with his thoughts on balancing Overwatch and it’s great to see another gigantic online shooter franchise take a similar approach.

Here’s what he had to say.

” 1) Kar98k. It’s currently setup to be the second most damaging sniper (to the Springfield by a small margin), but also the quickest scoping time weapon in the class. We’re considering an ADS in time nerf.

2) FG42. Did we go too far with the last fire rate nerf? Maybe. It’s a great weapon that we want to have as viable option with other ARs and SMGs. Might need to find a median between where it was, and where it is now.

3) M1Garand. Some sentiment of it being OP is mostly coming because of the kill potential at closer ranges. The difficulty of the weapon lies in its recoil when shot rapidly down range, but you don’t really feel the recoil when firing at close range due to recoil effecting range fights, and more consistent aim assist at closer ranges. May need to adjust fire rate, pull up time, and/ or reload time.

4) STG44. I love this weapon. And it’s such an iconic WWII assault rifle. It’s pretty versatile too. But it may need a slight buff to make it competitive with the BAR, Garand, and FG42 (if we buff as noted above), and viable against some of the most used SMGs.

Again, this list isn’t meant to be totally comprehensive, nor can I promise we’ll make all of these changes. We do want to hear from you on the proposals. Just please, keep it classy and constructive.

Best, Condrey “

Do Condrey’s thoughts on line up with yours? Let us know. Or not. It’s still a free internet for now.

 

 

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Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

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