A new update is out now for the Xbox One version of PlayerUnknown’s Battlegrounds — a.k.a PUBG — and it brings some gameplay changes, performance improvements, and bug fixes.
PUBG was heavily criticized when it released on Xbox One, via the Xbox Game Preview program, due to performance issues. While this patch doesn’t fix all of the game’s problems, it does make several “incremental improvements to performance,” according to Bluehole. Developers will continue to work on fixing crashes and other bugs in an effort to get PUBG to a state for full release.
Some changes players should notice include a slight increase in the frame rate, the addition of an aim acceleration slider, a buff to weapon damage when firing on vehicles, an option to turn the music off, and other unnamed PhysX and VFX enhancements.
The full patch notes are listed below:
- Aim acceleration can now be adjusted by players via in-game option
- Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
- FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
- Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
- Analog stick acceleration added while exiting the plane and while parachuting
- PhysX performance enhancements
- Server FPS slightly increased
- Client FPS slightly increased
- Some VFX received slight optimizations
- Music on/off option added
- Addressed a number of known crashes
- Fixed a UI issue that occurred when multiple players attempted to loot from the same source