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The Doom Slayer in Ancient Gods Part One
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  • PlayStation 4
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  • Xbox One

Doom Eternal: The Ancient Gods Part One Review – Keep Killing

  • October 30, 2020
  • Matthew Owen

When Doom Eternal released earlier this year, we had an absolutely wonderful time with it. The incredibly fast-paced and gory game was one of the most adrenaline-pumping FPS titles of the entire generation. Critics and fans seemed to agree, with Doom Eternal breaking plenty of sales records and garnering universal acclaim. It seems like the developers over at id Software aren’t done with the demon-slaying yet, as Doom Eternal just received its first DLC, The Ancient Gods Part One. This new DLC picks up after directly following the events of the main story, challenging players with even wilder levels with more enemies and tougher encounters. Although the base game is easily one of our favorite shooters of all time, does Doom Eternal: The Ancient Gods Part One give players a good enough reason to hop back into the madness? Let’s see if this DLC is worth digging into your wallet for.

The Ancient Gods Part One Title Screen

More Demons to Kill

Doom Eternal: The Ancient Gods Part One picks up directly after the events of the base game. Following a demonic invasion on Earth, the super-powered space marine simply known as the Doom Slayer went to work. After eradicating the Hell Priests and traveling to the Urdak, the inter-dimensional home of the evil Khan Maykr, the Doom Slayer succeeded in ending the invasion. Unfortunately, the demons left alive on Urdak have threatened to begin a new invasion, forcing the Doom Slayer back into the field. In order to return to Urdak and contain the re-emerging demon threat, the Doom Slayer must locate the Seraphim, an old friend who can bring him closer to humanity’s salvation.

Doom Eternal Giant Demon

The Doom Slayer’s extracurricular adventure is spread across three lengthy levels, each offering a unique blend of FPS action and platforming. You’ll travel from a massive ocean-based UAC Atlantica research outpost to the Blood Swamps of Hell, eventually ending your journey in the holy realm of Urdak.

Doom Eternal Doom Slayer

There are short, narrative-focused cutscenes occasionally, which help clarify the at-times vague and ambiguous plot beats. If you found yourself struggling to comprehend the story in the base Doom Eternal game, you should find The Ancient Gods Part One a bit easier to understand. The story itself is fun and functional, mostly serving as the lead up to The Ancient Gods Part Two. Despite ending on a cliffhanger, I found the narrative content in The Ancient Gods Part One to be plenty of fun, further motivating me when the fighting got tough.

A Challenging Gauntlet

Generally speaking, Doom Eternal: The Ancient Gods Part One is a challenging experience. Our sentiment on its difficulty is very similar to our thoughts on the base game. Here’s what we had to say about Doom Eternal‘s level of challenge when we first reviewed it…

Ancient Gods Part One Chaingun

“If you’re the kind of gamer who likes challenging action experiences that afford you a feeling of immense power, Doom Eternal is right up your alley. You may be surprised by the challenge at first, but once you get the hang of the gameplay loop, you’ll find that Eternal is both masterfully-designed and exceptionally addictive. There’s a lot more platforming and jumping than most Doom fans might expect, but if you’re able to adapt to those fundamental changes, I’m sure you’ll find Doom Eternal to be one of the most rewarding and downright entertaining first-person shooters of this generation.”

The Ancient Gods Part One Giant Tentacle

This is all still very true for Doom Eternal: The Ancient Gods Part One, but with one notable exception; it’s much harder. The Ancient Gods Part One doubles down on enemy encounters, flooding levels with seemingly endless waves of deadly demonic foes. If you haven’t played Doom Eternal since its initial release window and you’re a bit rusty when you return to play The Ancient Gods Part One, expect to be punished quickly. There is no time for tutorials and training wheels to get you back in the groove, as The Ancient Gods Part One will test your FPS skill like nobody’s business.

The Ancient Gods Part One Marauder

Right off the bat, you’ll be facing down Marauders, Cyber Demons, and legions of other lesser baddies, quickly overwhelming you on the medium to small battlefields. There’s one classic rule for all Doom games; if you stop moving, you’ll die. That’s very apparent in The Ancient Gods Part One, as you’ll need to string together your abilities and weapons fire with evasive maneuvers if you hope to survive.

The New Flavor

The Ancient Gods Part One introduces a few new elements to Doom Eternal, including a handful of new enemy types, support runes to unlock and equip, and some extra suit upgrades. Support runes are unlocked by completing the Slayer Gate challenges found in each of the DLC’s three levels. There are three runes to unlock: Desperate Punch, Take Back, and Break Blast.

Doom Eternal Support Runes

These runes grant the Doom Slayer extra damage with his blood punch, an opportunity to regain extra lives, and bonus damage for destroying a weak-spot. You can only equip one support rune at a time, so you’ll want to choose the one that best aligns with your play-style. Although these support runes don’t provide a huge change in gameplay, I was still happy to see some new upgrades thrown into the mix.

Doom Eternal Eyeball Turret

There are also a few new enemies to decimate, including eye-ball turrets that require accurate shots to dispatch and spectral spirits that embolden existing demons with more strength. Like every other enemy in Doom Eternal, these new foes can be easily dealt with using specific tactics, adding another step to the never-ending dance of combat.

Doom Eternal Spirit Weakness

For example, spirits can be evaporated using the plasma rifle’s microwave beam, while eye-ball turrets are prime targets for the heavy cannon’s sniper attachment. Either way you cut it, the new enemies keep the combat fresh and forces players to adapt even further, resulting in even more hectic and dangerous battles than before.

The Bottom Line on Doom Eternal: The Ancient Gods Part One

The Ancient Gods Part One is exactly the kind of DLC that I wanted to see for Doom Eternal. Although it could’ve used another level or two, this single-player expansion offers at least 3 – 5 hours of incredibly fast-paced and challenging shooter action, guaranteed to raise your heart rate. The Ancient Gods Part One takes some steps to deliver a more understandable narrative, adds in new gameplay elements, and keeps the experience fresh throughout. Apart from a few exceptionally frustrating enemy encounters and an anti-climactic ending, I had a gleeful time with The Ancient Gods Part One, decimating every demon that crossed my path.

The Ancient Gods Part One Gameplay

If you have polished off the base Doom Eternal game and are looking for another set of tough levels to challenge your skill, you should definitely pick up The Ancient Gods Part One. The DLC not only provides more great FPS content for fans to enjoy, but also does a great job getting players excited for future DLCs. As long as you have the persistence to deal with the blisteringly fast and difficult enemy encounters, Doom Eternal: The Ancient Gods Part One is a DLC that’s worth your time and cash.

amazonxd

Rating:

Rating:
85 100 0 1
85/100
Total Score

The Good

  • New enemies and abilities
  • Great level design
  • More straightforward storytelling

The Bad

  • Anticlimactic cliffhanger ending
  • A few fights are frustrating
  • On the shorter side
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  • DLC
  • fps
  • id Software
Matthew Owen

I'm a life long gamer and an overall media junkie. In addition to writing great articles like this, I host a gaming/comedy podcast called "Super Gamecast 64" available on iTunes and Stitcher. I also watch an unhealthy amount of movies, and try to spread as much love into the world as I can. Hope you enjoyed the content!

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