Project Moon has flagged a progression-blocking issue in Limbus Company version 1.114.0, alongside a separate character-model error. The studio published the known-issues notice for the version released on September 17, 2026.
The more serious problem can occur near the end of a certain stage. Players may be moved unintentionally to another area, leaving them unable to proceed further. The provided notice excerpt cuts off before detailing the precise downstream consequence, but the immediate result is a blocked path forward.
Project Moon has not identified the affected stage in the available information. That makes the issue difficult to anticipate: players know it occurs close to a stage’s conclusion, but not where they should expect the unwanted transition.
A second bug involves dying and then returning to a certain location within an unspecified stage. Under those circumstances, the game can display an incorrect SD character model. This appears less disruptive than the progression blocker, though it is another fault tied to movement through a stage after death.
The distinction matters. An incorrect model is primarily a presentation problem based on the official description, while being transported to the wrong area can prevent further progress. Players encountering the latter issue may therefore be dealing with more than a visual oddity or temporary navigation confusion.
Project Moon has not yet provided a fix schedule or described how the issues will be corrected. For now, the reported blocker in version 1.114.0 specifically concerns an unintended area transfer near the end of an unspecified stage.