According to Wccftech, AMD leaker Kepler_L2 claims the chipsets intended for PlayStation 6 and Xbox Helix have taped out, potentially putting both consoles on course for a late-2027 release rather than the 2028 timing suggested by some rumors.
According to Wccftech’s report, Kepler_L2 also supplied seemingly final GPU-performance figures: 40 TFLOPS for PS6 and 56 TFLOPS for Xbox Helix. On paper, that gives Microsoft’s reported chipset a 40% advantage over Sony’s.
That number makes for an eye-catching comparison, but it does not translate directly into a matching difference during gameplay. Wccftech cautions that the claimed TFLOPS advantage would be unlikely to double frame rates in practice. TFLOPS alone also cannot establish the complete real-world performance gap between two consoles.
More importantly, every part of this hardware story remains leak territory. Sony, Microsoft and AMD have not confirmed the reported specifications, tape-outs, manufacturing schedules or late-2027 launch window, according to the article. “Xbox Helix” itself is therefore being discussed here strictly in the context of Kepler_L2’s claims.
Pricing could become the sharper dividing line. Wccftech says Kepler_L2 previously estimated the PS6 bill of materials at approximately $760 in March before later raising that estimate to roughly $960. Those estimates concern hardware costs, not a confirmed retail price.
The Xbox figures are even steeper. The report says Kepler_L2 has placed Helix above $1,000, while Moore’s Law Is Dead estimated approximately $900 in bill-of-materials costs at scale. That source characterized $999 as an aggressive minimum retail price and $1,200 as the most likely figure. None of those prices has been announced, but they frame the central tension in this leak: Xbox Helix may lead the purported TFLOPS contest, while affordability could prove far more consequential than the number printed on a specification sheet.