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Call of Duty: WWII Full Trophy List Revealed – Info on Zombie Mode and More

If you’re looking for any more information on Call of Duty: WWII, the recently released full Trophy List is a great way to glean a few more details of what to expect. The achievement list details single-player, multi, and zombie modes.

Be warned however, trophy lists can obviously contain spoilers. If you don’t want to know that the Allies win…(darn, I spoiled it!).

source

51 Total Trophies

ALL OF DUTY: WWII TROPHIES

  • Earn all available trophies for Call of Duty®: WWII
     0.00%
  • Request Zussman to toss you First Aid Kits 30 times.
     0.00%
  • Request Pierson to spot enemies 25 times.
     0.00%
  • Request Turner to toss you ammo 20 times.
     0.00%
  • Request Stiles to toss you grenades 15 times.
     0.00%
  • Request Aiello to toss you signal smoke and call in mortar strikes 10 times.
     0.00%
  • Save 5 allies by throwing away a live enemy grenade.
     0.00%
  • Disable 50 enemies using smoke grenades.
     0.00%
  • Drag 9 unique allies to safety.
     0.00%
  • Get 4 unique groups of enemies to surrender.
     0.00%
  • Save 10 unique allies locked in struggle.
     0.00%
  • Collect all 33 mementos.
     0.00%
  • Spend 3 minutes using Focus in the campaign.
     0.00%
  • Complete the game on Veteran difficulty.
     0.00%
  • Complete D-Day.
     0.00%
  • Breach the seawall in under 2 minutes without taking MG fire.
     0.00%
  • Complete Operation Cobra.
     0.00%
  • Protect your tanks by shooting down all planes in Operation Cobra.
     0.00%
  • Complete Stronghold.
     0.00%
  • Cover Zussman from the church without missing a shot in Stronghold.
     0.00%
  • Complete S.O.E.
     0.00%
  • Complete the driving portion of S.O.E. without hitting any obstacles.
     0.00%
  • Complete Liberation.
     0.00%
  • Sneak through the courtyard undetected in Liberation.
     0.00%
  • Complete Collateral Damage.
     0.00%
  • Rescue your allies with the Sherman while keeping your armor above 80% in Collateral Damage.
     0.00%
  • Complete Death Factory.
     0.00%
  • Sneak through the Dragon’s Teeth undetected in Death Factory.
     0.00%
  • Complete Hill 493.
     0.00%
  • Successfully escort the pole charge engineer to the pillbox in Hill 493.
     0.00%
  • Complete Battle of the Bulge.
     0.00%
  • Protect the bombers by personally shooting down 12 enemy planes in Battle of the Bulge.
     0.00%
  • Complete Ambush.
     0.00%
  • Reach the sniper perch without being detected in Ambush.
     0.00%
  • Complete the campaign.
     0.00%
  • Protect the convoy by shooting down all the planes in The Rhine.
     0.00%
  • Get 10 kills in Multiplayer while playing online.
     0.00%
  • Complete 21 daily challenges in Headquarters.
     0.00%
  • Enter Prestige 1 in Multiplayer while playing online.
     0.00%
  • Win 5 War matches in Multiplayer while playing online.
     0.00%
  • Prestige a Division in Multiplayer when playing online.
     0.00%
  • In The Final Reich, retrieve the artifact.
     0.00%
  • In The Final Reich, save Klaus.
     0.00%
  • In Prologue, survive until wave 20.
     0.00%
  • In The Final Reich, get 10 kills from a single Bomber’s explosion.
     0.00%
  • In The Final Reich, build all variants of the Tesla Gun.
     0.00%
  • In The Final Reich, knock over 10 zombies with a Wüstling charge.
     0.00%
  • In The Final Reich, find and shoot Dr. Straub.
     0.00%
  • In The Final Reich, kill the Bomber with the shovel.
     0.00%
  • In The Final Reich, build a Tesla Gun.
     0.00%
  • In The Final Reich, survive 3 Pest waves in a single match without getting hit.

Since so many Zombie trophies have the phrase “In the Final Reich”, there’s a good chance this will be a map in the popular survival mode.

See anything you like?

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Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

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