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podcast

42 posts
  • GameThinkTalk

Our ‘First’ podcast episode in 2018

  • March 14, 2018
  • Lachlan Cosgrove
  If you haven’t noticed we have a weekly podcast show called GameThinkTalk. The show is streamed live on YouTube and Twitch, etc., and is now also available on Soundcloud…
View Post
  • Gamedev
  • Industry

GAMEOLOGY: Reviewing Attila’s Game Ideas

  • February 12, 2018
  • Mathew Falvai
GAMEOLOGY is a series where indie game developer Attila and game player/writer Mat discuss various topics related to making and playing games. The Make it or Break it episodes look…
View Post
  • Gamedev
  • Industry
  • Opinion
  • Video

GAMEOLOGY – Make it or Break it #2 – Bisector, Boolean Bash, Bribery Race

  • January 26, 2018
  • Mathew Falvai
GAMEOLOGY is a series where indie game developer Attila and game player/writer Mat discuss various topics related to making and playing games. The Make it or Break it episodes look…
  • Industry
  • Opinion

New GAMEOLOGY series: Make it or Break it

  • December 2, 2017
  • Mathew Falvai
GAMEOLOGY is an audio/video series where myself and Attila the game dev take a deep dive into an element of video games. One episode might discuss movement, the other Loot…
View Post
  • Gamedev
  • Industry
  • Opinion
  • PC

GAMEOLOGY – Modding

  • November 20, 2017
  • Mathew Falvai
Modding is a wonderful niche in the gaming industry. They range from small cosmetic or rule tweaks, to full on repurposes of an engine creating an entirely new gameplay experience.…
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  • Gamedev
  • Industry
  • Opinion

GAMEOLOGY: Speedrunning

  • November 18, 2017
  • Mathew Falvai
GAMEOLOGY is an ongoing video/written discussion of game design hosted by Mathew Falvai (me) and game developer Attila “Gabriel” Branyiczky. Speedrunning is the act of completing a game (or portion) as fast as…
Super Mario Odyssey
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  • Gamedev
  • Industry
  • Opinion

GAMEOLOGY – Super Mario Odyssey

  • November 7, 2017
  • Mathew Falvai
GAMEOLOGY is an ongoing video/written discussion of game design hosted by Mathew Falvai (me) and game developer Attila “Gabriel” Branyiczky. Mario games are always an event and Odyssey is no exception. Since SMB1 revitalized the gaming industry and…
View Post
  • Gamedev
  • Opinion

GAMEOLOGY – Should microtrans and loot boxes be regulated?

  • October 23, 2017
  • Mathew Falvai
Microtransactions, loot boxes, and other practices are used by the most profitable games in the industry. But many of these tactics can be considered predatory and manipulative. Psychological tricks are…
  • Gamedev

GAMEOLOGY – Mario 64

  • September 3, 2017
  • Mathew Falvai
Gameology is a series featuring game dev Attila and game…..liker Mathew Falvai. Each episode is a deep dive discussion into game development related topics. It’s fun and Mat learns a…
  • Gamedev
  • Opinion
  • Video

GAMEOLOGY – Traversal – (Game Design)

  • August 1, 2017
  • Mathew Falvai
In nearly every video game, movement is a vital aspect. Like seeing an amateurish poster, clunky movement is the first sign a game might not be worth your time. I’d argue…

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