Indie developer OneBitBeyond pays homage to classic adventure games like The Legend of Zelda while adding in a dash of rogue-like elements. Let’s see if Swords of Ditto is a worthy spiritual successor or a cheap imitation.
The demo for Detroit: Become Human released on the PS4 this week, giving us a look at the game a month before launch. In the demo, you play as a hostage negotiator attempting to save a young girl from an armed gunman. Let’s see if the experience is as tense as it sounds.
A Way Out promises a unique cooperative experience, putting you and a friend in the shoes of two prison inmates. Through coordination and communication, you and your partner solve puzzles, engage in combat, and attempt to escape the walls that contain you.
Crossing Souls gives us 80’s nostalgia in the form of pixel art and pop culture references. With multiple playable characters and a world too big for one dimension, Crossing Souls attempts to recreate some childhood magic with style.
Telltale’s second season of episodic Batman content nears its end with the arrival of Episode 4: What Ails You. This season has released to mixed results, and a great penultimate episode is just what it needs. Let’s see if Episode 4 delivers.
Deck Nine finishes off their Life is Strange prequel, Before the Storm, with the third and final episode. Find out if the finale is just as good as the previous two episodes with our definitive review.
Telltale’s Batman Season 2 returns with its third episode, a welcome improvement on the series thus far. Find out what makes Episode Three better than Episode Two with our definitive review.
After a short hiatus, Telltale’s Batman continues its second season. The start of season two was surprisingly good, mixing a good amount of gameplay variety and interesting storytelling. Hopefully, Episode Two continues that trend.
Volition returns to the open world format with their newest game, Agents of Mayhem. It borrows a bit of style from Saints Row, Crackdown, Grand Theft Auto, and Overwatch. It sounds like a winning formula to me, but does it hold up? Here’s to hoping.
Developed by Pixel Maniacs, ChromaGun is a Portal-inspired first person puzzler that trades the portals for colors. The formula is similar, but does it have the same charm? Let’s see if ChromaGun forges its own path, or is just another imitation.