E3

Reggie from Nintendo – Phone more ‘robust’ than Switch for Online Chat

Kotaku spoke with Nintendo of America’s President – Reggie Fils-Aime – at E3, covering the Switch’s upcoming voice chat, Switch vs 3Ds, Virtual Console, and more.

Why the Nintendo Switch Voice Chat will require a mobile phone

Reggie had this to say:

“We actually think that the phone is going to deliver a better, more robust execution. In terms of the APIs that we can build into an app, the fact that phones are ubiquitous, the fact that it allows us to do much more rapid improvements and updates to the service, that’s why we think a phone execution—and specifically a mobile app execution—is going to be better for the consumer.”

On the Hori ‘squid’ voice chat system

Reggie:

“So let’s be clear. What you’ve seen is the execution by one particular supplier. That is not going to be the only solution.”

“It’s going to require a phone. It’s going to require a mobile device and be delivered by an app.”

We don’t know whether Nintendo fully believes a phone can deliver a better voice chat experience than their own console could have, but this statement has me worried either way. Perhaps the Switch OS struggles with the multi-tasking required for voice chat?

Phones being ‘ubiquitous’ is a terrible argument as not every Switch owner will have a phone, but every Switch owner will have a Switch!

The ability to do ‘rapid improvements and updates to the service’ also shouldn’t be necessary if the infrastrucure is built properly. Nintendo has already done voice chat on previous consoles. The main difference seems to be the Switch’s hybrid console/portable design.

Other tidbits

Reggie offered little information on questions concerning the Virtual Console and lack of Switch Cloud Save.

Regarding their legacy games:

“What we’ve said is that as we communicate the specifics of the Nintendo Switch online service then at that point we’ll communicate what it is we’re doing with our legacy content.”

About Switch owners worried of losing save files and lacking a Cloud Backup.

“I can’t say there’s a solution coming, but we do hear the message.”

You can check out the full interview here, but Reggie is definitely the master of speaking without saying more than he wants.

okay

Mathew Falvai

Mathew is a huge fan of Space, Strategy, and Shadowrun (Genesis version is #1). When it comes to games and films, he’d much rather experience a 10/10 classic from yesteryear than a 6/10 modern blandfest. He does feel we’re living in a gaming golden age with the power of indie developers at an all-time high, but wishes AAA publishers would take more risks. Mat believes it’s only a matter of time before the pendulum swings the other way and new ideas take their rightful place above reboots.

View Comments

  • Im not nearly as stressed about the phone as everyone else is.

    Talking bout app performance, yes, the phone would be saving Switch OS resources. Intellingently, as Switch hardware is improved over WiiU, the extra resouces have been saved for games, The OS still gets one CPU core and one Gig mem (like WiiU).

    And as I ranted to everyone online, that Hori piece was an aftermarket rig, I'm betting/hoping, Nintendo is offering wireless voice streaming to Switch, or even no biggie just pull ur phone out and loud speaker through that.

    And lastly, don't give the 'not every person will have a phone argument'.
    Every human in the developed world above age 10 has a phone because A) parents don't want their kids out of communication, and B) at the rate phones sell, the world is saturating with them.

    • Im sure nintendo will have a better solution than that hori nightmare but having my phone with headphones and plugged into a wall adapter for any long session is not appealing.

      My vita does voice chat, but maybe off loading voice was the magic piece to making the switch portable. A small price to pay for Mario and Zelda on the go

      Thanks for adding thought out opinions to the mix. Cheers!

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