Fortnite‘s Battle Royale mode has become quite popular following its launch in September earlier this year. The online game mode, inspired by PlayerUnknown’s Battlegrounds, has drawn a significant amount of players partially due to its free-to-play nature, as opposed to PUBG‘s $30 price tag. Of course, with any popular online multiplayer game, Fortnite has faced its share of issues, such as matchmaking and team killing.
In a new post on the developer blog, Epic Games stressed their commitment to resolving problems within Fortnite: Battle Royale. The post bluntly admitted the company “dropped the ball” on team killing when attempting to address the issue last month.
“We take action based on player reports, but the system isn’t straightforward to use, and doesn’t let you know whether we took action or not. This needs improvement. Last week we started casting a wider net to catch current and past team killers and issued numerous warnings and bans. We are also working on better analytical models to weed out the worst offenders and long term would love to have the ability to pair you with players with good reputation.”
In addition to players killing their own teammates, Epic Games also touched on the issues with Fortnite‘s matchmaking system with Duo and Squad games. The developer is “working on making it easier to play again with people you had a great game with, make new friends, and import your friends lists from other social networks.” Regions without the Duos playlist, such as Oceania, should see a new system soon.
Epic Games outlined a lot more changes coming to Fortnite, such as a new shooting model, an inventory interface revamp, post-match stats, new points of interest on maps, new cosmetic items, and lots of audio changes. You can read the full post on Epic Games’ plans for Fortnite: Battle Royale here.